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Animation course still has room this fall

New animation course still has room:

Advanced animation course: Email Barbara Mones for an add code: mones@uw.edu

Over the past few years more and more entertainment verticals are moving away from offline rendering technology in favor of real-time engines. The main objective of this course is to cover the techniques and strategies used for creating content for runtime environments. Students will be introduced to various 3D engines and runtime development pipelines built to increase the efficiency of 3D production. Beyond pipeline development, shading, lighting, and effects for runtime will also be covered. At the end of the course students will have the skills necessary to tell a story using a runtime engine (Unity) for traditional and virtual reality formats.

September 27, 2018