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A talk on the gaming industry and working in it, rsvp required: April 16 5pm

Dear Advisors,

 

The Society of Asian Scientists and Engineers are fortunate to host Richard Rouse.  Mr. Rouse is an experienced game designer, storyteller and writer in the field of game design and he will talk about the gaming industry and working in it, tips and tricks to be successful and “Five Ways a Video Game Can Make You Cry.”
Rouse’s company, Paranoid Pictures, produced two Macintosh games,the story-centric fantasy RPG “Odyssey: The Legend of Nemesis” and the military first-person shooter and strategy hybrid “Damage Incorporated”. He was also the creative director and writer on the action-horror franchise “The Suffering”. On top of that, he has also worked on titles such as Quantum Break, Sunset Overdrive, Rainbow 6: Patriots, Homefront, Wheelman, Drakan: The Ancients’ Gates, Gunslinger, the 1998 3D remake of Centipede while previously being the Director of Game Design at Midway and Design Lead at Microsoft Game Studios.  As a speaker, he is known for his lectures on game design and has spoken at the Game Developer’s Conference and E3.  As a writer, he has contributed to multiple magazines, including Macintosh gaming magazines (Inside Mac Games and Mac Games Diest), Game Developer, Develop, Siggraph Computer Graphics, and even published his own book “Game Design: Theory and Practice”.

 

This event is open to everyone and we think it will be a great opportunity for them.  We would greatly appreciate it if you could forward the information below on to your students?

—————————————————————–

Game Design with Richard Rouse III

Hello everyone!

I’m sure that at one point or another, we’ve all wished that we were part of a video game. After all, video games are so much more than just a game.

So please do come to learn more about game design from Richard Rouse. Richard Rouse is an experienced game designer, storyteller and writer in the field.

Wednesday, April 16 at 5:00pm in SMI 115

He will be talking about:
– The gaming industry and working in it
– Tips and tricks to be successful
– Game design – “Five Ways a Video Game Can Make You Cry”

PLEASE RSVP!
https://catalyst.uw.edu/webq/survey/sase/232375

Snacks and drinks will be provided.

More information can be found here:
https://www.facebook.com/events/298181173668072
We hope to see you there!
SASE
April 11, 2014

eScience Institute: seminar series

Dear Colleagues,
 
The eScience Institute, iSchool DataLab, and CSE Interactive Data Lab are excited to announce the launch of the Data Science Seminar (http://data.uw.edu/seminar), a new university-wide effort that brings together thought-leading speakers and researchers across campus to discuss topics related to data analysis, visualization and applications to domain sciences.
 
The seminar will be held on selected Wednesdays from 3:30-4:30pm in 420 Mary Gates Hall. Pat Hanrahan, Stanford Professor and Tableau Software Co-Founder, will kick off the series on April 16 with a talk entitled “People, Data and Analysis”. Additional speakers in the Spring and Fall terms include Hal Varian (4/23), Arfon Smith (5/21), Jon Kleinberg, Jure Leskovec, Martin Wattenberg, and Fernanda Viégas. Details on upcoming talks can be found at the seminar website: 
 
 
All talks are free and open to the public. If you have any questions feel free to contact any of the organizers (cc’ed).
 
Best regards,
 
The Data Science Seminar Committee
David Beck, Josh Blumenstock, Jeff Heer, Bill Howe, Jevin West
April 8, 2014

ACM Events Digest 4/7 – 4/11

For more information and immediate event notification, please like us on facebook or follow us on twitter.

Overview:

4/7 – Weekly Typed

4/10 – Programming Competition Prep

Weekly Typed

Monday, April 7, 2014; 6 – 7:30pm; CSE 203

Ty Overby will be giving a presentation / code-lab about Scala, his favorite Object Oriented and Functional programming language. You are encouraged to bring laptops to the talk to participate.

Join the Facebook event: https://www.facebook.com/events/1421886981399509

Programming Competition Prep

Thursday, April 10, 2014; 4 – 5pm; CSE 403

“10 reasons why YOU should care about programming competitions”

Daniel Epstein (UW CSE, PhD Student) will cover why programming competitions will make you a better software developer and programmer, help you find a job, and most importantly, why they’re tons of fun! He’ll offer some tips for clever problem solving, go through problems from previous contests and their solutions, and demonstrate some common pitfalls.

Please fill out this interest survey: https://catalyst.uw.edu/webq/survey/apacible/230992

Join the Facebook event: https://www.facebook.com/events/540277926089641

April 6, 2014

Entrepreneurship Information Lunch on April 8!

All Engineering & Computer Science Majors
Entrepreneurship Information Lunch
Tuesday, April 8
12:30–1:20
CSE 691

RSVP Here

Curious about the startup scene? Looking for the skills and experience you need to take your idea to the next level?  Join us for lunch and learn about all the ways YOU can get involved in entrepreneurship at UW!

Some of the things we’ll talk about include:

You bring your curiosity – we’ll bring lunch!  RSVP here.

 

Can’t make it to lunch on Tuesday? Come have lunch at one of our OPEN HOUSES at the Buerk Center on Wednesday or Thursday! All majors welcome!

April 9 & April 10
Dempsey 211
12:30-1:20

RSVP Here

March 27, 2014

Robotics Colloq this week: March 21, Friday, 2:30-3:30pm

Don’t miss the robotics colloquium this week!

Date/time: March 21, Friday, 2:30-3:30pm
Location: Gates Commons
Speaker: Gur Kimchi, Amazon
Title: Amazon Prime Air
 
Abstract:
We’re excited to share Prime Air — something our team has been working on in our next generation R&D lab right here in Seattle. The goal of this new delivery system is to get packages into customers’ hands in 30 minutes or less using unmanned aerial vehicles. Putting Prime Air into commercial use will take some number of years as we advance the technology and work with the Federal Aviation Administration (FAA) on necessary rules and regulations. From a technology point of view, we’ll be ready to enter commercial operations as soon as the necessary regulations are in place. One day, Prime Air vehicles will be as normal as seeing mail trucks on the road today.
Bio:
Gur Kimchi is the VP of Profit Systems and Prime Air at Amazon.com. Gur joined Amazon’s Worldwide Retail Systems organization in 2012, building key platforms to manage Amazon’s “back office” and automating various retail processes. Gur leads the Prime Air team, a project garnering enormous attention since going public in November of 2013. The goal of Prime Air is to get packages into customers’ hands in 30 minutes or less using unmanned aerial vehicles. Prior to Amazon, Gur spent 10 years at Microsoft on the Contextual Mobile Search team, the MSN/Virtual Earth Core Platform team, and the Unified Communications team. He is a voracious reader, an avid skier, and enjoys spending time with his family.
*A reception will follow (3:30-4:30) an the Gates Commons. Hang around after the talk if you would like to talk to Gur and the team.
**There will be swag. I heard something about cool stickers.
***There might be actual drones. They have not confirmed this, so act surprised if drones show up.
Cheers,
-Maya
March 19, 2014

Can We Predict Viral Memes? Yong-Yeol Ahn, Indiana University Bloomington

Please join us for the following talk:

Can We Predict Viral Memes?
Yong-Yeol Ahn, Indiana University Bloomington

Wednesday, March 19, 2014, 3:30 p.m.–4:30 p.m.
Mary Gates Hall, Room 420

University of Washington, Seattle campus

Some videos, pictures, and memes spread through billions of people while others quickly die out. Is it because of the innate quality of the memes or because of the celebrities like Justin Bieber? Or, is it just random? In this study we focus on the early diffusion pattern of memes in terms of underlying social network structure and demonstrate that the future success of a meme can be predicted by quantifying its early spreading pattern, particularly using the community structures in the network.

Bio: Yong-Yeol Ahn is an assistant professor of Informatics and Computing at Indiana University, Bloomington. He received his Ph.D. in Statistical Physics from KAIST, South Korea in 2008 and worked as a postdoctoral research associate at Northeastern University and a visiting researcher at the Dana-Farber Cancer Institute before moving to Indiana University. His research focuses on the structure of networks in various complex systems such as society, culture, and living organisms.

For more information on this and other talks please visit: http://data.uw.edu/seminar

March 18, 2014

eScience Institute today, March 5, at 4:30 pm in the Bill and Melinda Gates Commons (CSE 691). Pizza at 4:15 PM.

For regular postings about talk, you should sign up for the talks list, but occasionally we will post them here.

http://www.cs.washington.edu/events/colloquia/

Please join the eScience Institute today, March 5, at 4:30 pm in the Bill and Melinda Gates  Commons (CSE 691).  Pizza at 4:15 PM.

Chris Bretherton, Professor, (UW Departments of Atmospheric Sciences and Applied Mathematics):

Big Data meets Big Models: Weather Forecasting and Climate Modeling’

Big models and big data have long been a fixture of weather and climate modeling.  Computer-generated global weather forecasts are initialized from millions of diverse observations from satellites,  weather balloons, surface weather stations, ships and buoys.  As we will describe, data assimilation,  the process of optimally blending these observations into the forecast model, is the most computationally challenging aspect of making a global forecast, and is a critical element of forecast  skill.  Climate models are like weather forecast models, but run out tens to thousands of years with  fuller treatment of earth system processes like ice, biology, and chemistry, generating enormous  archives of model output.  The international climate modeling community has evolved interesting  infrastructure and social institutions that enable a diverse community of interested users to obtain  standardized results from leading climate models developed around the world, to capture aspects of  climate modeling certainty and uncertainty and help inform decision-makers and the interested public.

Biography:

Chris Bretherton is an atmospheric scientist who studies cloud formation and turbulence and improves  how they are simulated in global climate and weather forecast models. His research includes  participating in field experiments and observational analyses, three-dimensional modeling of fluid  flow in and around fields of clouds, and understanding how clouds will respond to and feed back on  climate change. Computer code developed by his research group for simulating cloud formation by  atmospheric turbulence is used in the two leading US climate models. He was a lead author of the  Intergovernmental Panel on Climate Change Fifth Assessment Report in 2013, Chair of a 2012 National Academy report entitled A National Strategy for Advancing Climate Modeling, and a former director of  the University of Washington Program on Climate Change. In 2012, he received the Jule G. Charney  Award, one of the two highest career awards of the American Meteorological Society.

March 5, 2014

TEDx event May 3rd, looking for speakers respond by March 13th

Computer Science and Engineering department,

                Do you think you might have an interesting story or an innovative idea? As luck would have it, you may have an opportunity to share it! The University of Washington is hosting the annual TEDx event on May 3rd, an independently held event associated with TED. Our theme this year is “Transcend with TED”, and we are in the process of selecting  featured speakers for the event: incredible individuals who are changing the way we think, feel, and act around a specific topic. TEDx is searching far and wide in  the UW, Seattle, and greater Washington community for the Pacific Northwest’s most innovative, creative, and original minds. We’re looking for inspirational people with powerful messages to share, and we absolutely believe it could be you.

Due to the vast ingenuity of TEDx speaker applicants, we will be holding interviews near the end of this search to finalize our speakers. This can be somewhat of a competitive process, but TEDx would be thrilled and honored if you joined us for an interview! Please consider collaborating with us in promoting TED’s vision of spreading transformative and positive ideas across the world.

If you think you might be interested, please send a brief pitch to Michelle Auster at tedxuofw@uw.edu introducing yourself and your ‘idea worth spreading.’ Please send your response by March 13th. Or, if you know someone you believe would make a great candidate, please forward this email along. Students, faculty and professionals alike are encouraged to apply.  Any questions you have may also be directed to this email. Even if it is only an inkling of an idea, we want to hear what you have to say!

Looking forward to hearing from you,

Michelle Auster

Committee Lead – Speaker Selection

TEDx University of Washington

                                                                 ]

Thank you very much for your time.

Kyle Nelson

Speaker Selection Committee

TEDx University of Washington

Yifan Xiao, Austin Vu, Jamie Tan

TEDxUofW Curators | Transcend with TEDx

February 26, 2014

Upcoming e-science talk in Feb: Lessons Learned from Teaching Biochemistry to Computer Scientists

Please join the eScience Institute on Wednesday, February 5th at 4:30 pm in the Gates Commons (CSE 691).   Refreshments will be provided.    PLEASE NOTE NEW SEMINAR LOCATION.

 

 Joseph L. Hellerstein (Google):

 

 

Lessons Learned from Teaching Biochemistry to Computer Scientists

 

 

In the Fall of 2013, I taught an introductory course on biochemistry as a CSE 599 class. My objective was to help CS students and faculty acquire knowledge that will allow them to operate as peers with researchers in the life sciences. The course focused on proteins, enzymes, and a molecular understanding of the “central dogma” of biology – replication, transcription, and translation.  

 

 

 

At first glance, biochemistry seems far afield from computer science, especially for students with no recent background in chemistry (and who have never taken organic chemistry, the standard pre-requisite for biochemistry). However, I discovered that much of biochemical knowledge involves concepts and tools that are an integral part of computer science. 

 

 

 

First, a lot of the difficulty with learning biochemistry is that it deals with complex structures such as large molecules, cells, and organs. It turns out that tools such as the Unified Modeling Language (UML) are extremely effective for representing complex biochemical structures. Indeed, my class often had great discussions about the design of UML structures for proteins and metabolites; these discussions were an excellent vehicle for understanding concepts in biochemistry.

 

 

 

A second impediment to learning biochemistry, in my opinion, is that it is taught with an impoverished discussion of the computational problems being addressed by life processes. One example of this is cellular pathways. These are workflows. But I have never seen biochemists use the rich representations and tools of computer science in their discussion of pathways. Another example of computational problems solved by life processes is cellular transport of molecules, such as the transport of secretory proteins. Much of the complexity here is about the way addressing and routing works, something that is fairly digestible to a mature computer science student.

 

 

 

This lecture will discuss the pedagogy that worked well, what didn’t work, and how I plan to radically restructure the class when I teach it in Spring quarter.

 

 

Bio

 

Joseph Hellerstein is an Engineering Manager at Google, Seattle and a Senior Data Science Fellow with eSciences at the University of Washington. 

 

 

 

Upcoming Seminars:

 

* February 12, 4:30 PM (CSE 691)

 

 Joel Zylberberg  (UW Applied Mathematics)

 

Computational Neuroscience: from the top-down, the bottom-up and everything in between


 

* February 19, 4:30 PM (CSE 691)

 

Steven Roberts  (UW Aquatic & Fishery Sciences)

 

TBD

 

* March 5, 4:30 PM (CSE 691)

 

Chris Bretherton  (UW Atmospheric Science and Applied Mathematics)

Big Data meets Big Models: Weather Forecasting and Climate Modeling

January 29, 2014

Software Development in the Gaming Industry Talk Thursday, Oct. 31, 2013 -open to all ugrads 9:30 – 10:20am EEB 105

Nat Guy

5-year Nintendo Employee

UW CSE PMP Student

Aero/Astro Student

CSE 403 TA

Software Development

in the Gaming Industry

Thursday, Oct. 31, 2013

9:30 – 10:20am

EEB 105

Nat draws on his work experience at Nintendo and

the advice of friends in the industry to present a

glimpse of software development in a specialized

application domain, the gaming industry. This talk

covers project roles, engineering specializations,

and common tools and languages used during the

development process taking a game from idea to

finished product. He also discusses career paths

and major players including Seattle-based

companies.

Everyone is welcome to attend.

October 21, 2013

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